Suppress Unit Lost Message

When a unit is killed, EVA notifies the owning player about this. To kill units silently or to create mutation weapons where killing the unit is actually not to be considered killing, this message can be suppressed for a warhead.

[Warhead]►UnitLost.Suppress= (boolean)
Whether units killed by this warhead should not play the Unit Lost EVA message. Damaging units without killing them using this warhead will not silence the message. Defaults to no.

New in version 0.C.