Tiberium Spill¶

Units carrying or buildings storing tiberium can spill their contents when destroyed. This behavior is applied by default in Tiberian Sun, and it is optional in Ares.

[TechnoType]â–ºTiberiumSpill= (boolean)
Whether this techno with positive Storage will spill parts of its stored tiberium when destroyed. Defaults to no.

Buildings like Refineries and Silos will spill as many bails as they have stored. The spilled tiberium type depends on the tiberium stored inside the building.

Units like Harvesters and Slaves can spill up to 9 bails of the first resource from the Tiberiums list depending on fill state, but not more than the unit’s Storage.

New in version 0.5.