Sight was using a lookup table almost like CellSpread, thus it was limited to a maximum value of 10. Ares increases this and now larger values can be used.


For performance reasons, Sight values larger than 10 should be used judiciously. It is not designed for full map reveal.


Using larger Sight values will result in a distinct octagonal shaped field of view. That is how CellSpread logic works and thus no bug. The logic used for Sight values larger than 10 might change in the future.

New in version 0.6.