ReloadAmount and EmptyReloadAmount¶
The game has options for Reload
and EmptyReload
to define how long
it takes to reload one round of ammunition, depending on whether the unit still
has ammo left. Ares adds two new tags to define how many rounds of
ammunition are restored.
This logic is not supported on AircraftTypes.
[TechnoType]►ReloadAmount=
(integer)- The number of rounds restored after each reload interval. Negative values are supported. Defaults to 1.
[TechnoType]►EmptyReloadAmount=
(integer)- The number of rounds restored after reload interval when there is no ammo
left. If 0 or negative, the unit will not reload. This does not
require
EmptyReload
to be set. Defaults toReloadAmount
.
New in version 0.B.