OmniCrusher=yes units are allowed to overrun enemies, and units are eager
to try that when ordered to attack a victim, or when retaliating against an
enemy unit firing at it. This mechanism is sometimes useful, but sometimes it is
not. Like when a Battle Fortress deliberately closes in on a group of enemy
tanks, and is then lured into an ambush and overpowered itself.
Ares allows to deactivate the agressive behavior.
Whether or not a unit should try to crush its target aggressively. If no, the unit will not try to come as close as possible to the target to finally crush it. Requires
OmniCrusher=yes. Defaults to
Only supported if
OmniCrusher=yesis set. The default might change in a later version.
New in version 0.A.