OmniCrusher Enhancements¶
OmniCrusher=yes
units are allowed to overrun enemies, and units are eager
to try that when ordered to attack a victim, or when retaliating against an
enemy unit firing at it. This mechanism is sometimes useful, but sometimes it is
not. Like when a Battle Fortress deliberately closes in on a group of enemy
tanks, and is then lured into an ambush and overpowered itself.
Ares allows deactivating the aggressive behavior.
[TechnoType]â–ºOmniCrusher.Aggressive=
(boolean)Whether or not a unit should try to crush its target aggressively. If no, the unit will not try to come as close as possible to the target to finally crush it. Requires
OmniCrusher=yes
. Defaults toyes
.Note
Only supported if
OmniCrusher=yes
is set. The default might change in a later version.
New in version 0.A.