Carryalls were a feature of Tiberian Sun. AircraftTypes with
Carryall=yes could pick up UnitTypes from the battlefield, carry
them around the map and place them anywhere. The carryall logic was not used in
Red Alert 2 and was not updated for naval units and other new features.
Ares updates the logic and adds new options.
- The maximum
Size=that this carryall can lift. Use -1 to allow any size. Defaults to -1.
Can this unit be picked up by a carryall? If not set,
NonVehicle=yesunits cannot be picked up. If specified,
Carryall.Allowedoverrules those considerations. Currently it is not possible to “unset” this tag to use the default again. You have to set it explicitly.
Units infected with a Parasite (Terror Drone/Squid) cannot be picked up.
For the Carryall to work it must have
AirportBound=no and no
Dock= set, otherwise they will be unable to pick up units.
By default, carryalls can pick up vessels, which are UnitTypes
Naval=yes set, but they cannot be placed back on water again. If a
ship is placed on ground, it will explode and take the carryall with it. To
prevent this, set
Carryall.Allowed=no on the ship.
New in version 0.2.