Enemy Wrench

There’s a tag called [General]►EnemyHealth to hide a unit’s health bar from enemy players. Ares adds a new tag that does the same for the wrench animation appearing when a player click repairs a structure.

[General]►EnemyWrench= (boolean)

Whether players not allied with the owning player can see the repair wrench animation playing if the building is click repaired. Observers can always see the wrench animation. Defaults to yes.


The wrench animation will not show if a building is being attacked by a temporal weapon or an enemy building is cloaked.

New in version 0.8.