Forest Fires¶
Forest fires were a feature of Tiberian Sun. Trees were set on fire if
hit by a Sparky=yes
warhead. While burning, they could ignite trees
nearby and thus over time spread like a wildfire.
Ares‘s implementation of forest fires slightly differs from the one in
Tiberian Sun. It is now required to also set the previously unused tag
IsFlammable=yes
on each tree that may be set on fire. This is the only
noticeable change.
See Sparky on ModEnc for a
more detailed description of the logic, and for the requirements to get it
working. To prevent crashes when firing a Sparky=yes
warhead, do not
forget to set three valid animations as [AudioVisual]►OnFire
and two valid
animations as [AudioVisual]►TreeFire
.
Note
If trees are not burning down, make sure that the animation used as
[AudioVisual]►SmallFire
has Scorch=no
set.
New in version 0.8.