Random Map Generator

Ares lets you create random maps using some new map styles – Archipelago terrain and the Desert tileset.

The RMG will now place bridges at random on maps that include rivers.

Random Map Generator enhancements:

A new checkbox – Place Urban Areas – allows the user to add an assortment of streets and urban combat buildings at random spots throughout the generated map. The objects placed by this feature can be modified by adding the heading [Urban] in the rmgmd.ini file, and adding the following lists after Structures=, Vehicles= and Infantry= respectively:

[Urban]►Structures= (list of BuildingTypes)
Defaults to CABUNK01,CABUNK02,CAARMY01,CAARMY02,CAARMY03,CAARMY04, CACHIG03,CANEWY01,CANEWY14,CANWY09,CANWY26,CANWY25,CATEXS07.
[Urban]►Vehicles= (list of VehicleTypes)
Defaults to TRUCKA,TRUCKB,COP,EUROC,SUVW,SUVB,FTRK,AMBU.
[Urban]►Infantry= (list of InfantryTypes)
Defaults to CIV1,CIV2,CIV3,CIVA,CIVB,CIVC.

Note

Urban areas generated in the minimap preview do not always correspond to content generated ingame, especially in Desert maps – this is still being investigated. In addition, there are reports of this feature not working at all with certain settings. (Known issue: #794)

New in version 0.1.