Crashing

Crashable and Aircraft

Any AircraftType being destoyed in air would explode and crash, causing damage on the ground. A tag, Crashable, exists, but it only works for the other TechnoTypes, so aircraft cannot be made to not crash. Ares adds support for Crashable=no and aircraft.

[AircraftType]►Crashable= (boolean)
Whether the aircraft will explode and fall down crashing into the ground when destroyed. Otherwise the aircraft will explode in mid-air and disappear. Defaults to yes.

New in version 0.4.

Spinning

Aircraft that is going to crash starts to spin uncontrollably. For larger planes this can look silly and Ares adds an option for this to turn it off.

[AircraftType]►CrashSpin= (boolean)

Whether the aircraft should spin when crashing, opposed to gliding down to the ground. Defaults to yes.

Note

This setting only works for aircraft. JumpJet=yes VehicleTypes do not support it.

New in version 0.6.