Aircraft-Specific ReloadRate

Aircraft only have a global tag for defining how long it takes to reload their ammunition, which is difficult to balance for different types of aircraft firing few powerful missiles and aircraft firing lots of weak machine gun rounds. In Ares, each type can have its own ReloadRate.

[AircraftType]►ReloadRate= (double - minutes)
The interval between restoring one round of ammunition when docked to a UnitReload=yes building. Defaults to [General]►ReloadRate.

For this feature to work the reloading has also been changed to reload each aircraft individually. This fixes the issue that reload times seemed to vary for aircraft and the aircraft that landed first was reloaded substantially faster as it required one less interval of ReloadRate.

New in version 0.B.