Unit Sounds Played At Inappropriate TimesΒΆ
When an InfantryType with MovementZone=AmphibiousDestroyer
was
carried between water and land inside an ‘open topped’ vehicle (e.g. a Nighthawk
converted into a flying Battle Fortress), their EnterWaterSound
/ExitWaterSound
would be played. Now, these sounds will only be played
when the InfantryType themselves physically enters/leaves water.
New in version 0.1.