Multiple AI Factories Clone Units¶
If the AI were modified to build multiple factories of the same type then every time they built a unit from that factory type they would produce a copy of that unit from every additional factory. For example, if the AI were made to build a second War Factory then they would get a second copy of every vehicle they build. This behavior can be disabled in Ares, by the following flag:
[GlobalControls]►AllowParallelAIQueues=
(boolean)- Set this to no to disable AI factory cloning. Defaults to yes.
AI ignores BuildLimit when creating teams¶
In the original game the AI did not respect a unit’s BuildLimit
tag when
creating teams. Ares changes this to disallow the AI from creating a
team if any unit’s build limit would have to be violated. This new tag gives you
a way to restore the original behavior.
[GlobalControls]►AllowBypassBuildLimit=
(list of boolean)- Allows AI to bypass build limits to create teams. This list is ordered by difficulty: easy, medium, hard. Use yes to let the AI bypass build limits. Defaults to no,no,no.
New in version 0.1.