MissileSpawn on BuildingsΒΆ
Buildings were able to use Spawns
logic only as long as the spawned
AircraftType had MissileSpawn=no
set, thus could only spawn
aircraft like the Destroyer and the Aircraft Carrier. If a building were to
spawn a missile, the game would crash. Ares fixed the missile handling
and thus MissileSpawn=yes
no longer crashes the game.
New in version 1.0.