Tech Structures and AnimationsΒΆ

NeedsEngineer controls whether a tech building is offline until it is captured by an engineer. Until then, it should not play any active animations, yet when a building with NeedsEngineer=yes was damaged into yellow health and switched to the damaged graphics, the animations started to play as if it had been captured. This did not affect the functionality, though. With Ares the animations will not start to play in this case.

New in version 0.6.