Ordinary Damage for IsSonic and UseFireParticles¶

Weapons with either IsSonic=yes or UseFireParticles=yes do not deliver conventional damage and rely on other means like ambient damage.

[Weapon]â–ºApplyDamage= (boolean)

Whether this weapon deals ordinary damage. Can be used to enable Damage to work with special weapons, or to disable dealing damage. Defaults to no if either IsSonic=yes or UseFireParticles=yes, to yes otherwise.


If ApplyDamage=no, the damage is reduced to 0, thus some weapon effects like the warhead’s animation will not play. This might change in the future.

New in version 0.8.