Ordinary Damage for IsSonic and UseFireParticles¶
Weapons with either IsSonic=yes or UseFireParticles=yes do not
deliver conventional damage and rely on other means like ambient damage.
[Weapon]â–ºApplyDamage=(boolean)Whether this weapon deals ordinary damage. Can be used to enable
Damageto work with special weapons, or to disable dealing damage. Defaults to no if eitherIsSonic=yesorUseFireParticles=yes, to yes otherwise.Note
If
ApplyDamage=no, the damage is reduced to 0, thus some weapon effects like the warhead’s animation will not play. This might change in the future.
New in version 0.8.