Hardcoded Values

It made no sense to have the values PreClick, PostClick, and PreDependent customizable. Ares hardcodes these values and they have no effect any more. Instead, SW.PostDependent takes their place.

[SuperWeapon]►SW.PostDependent= (SuperWeapon)
The super weapon invoked right after firing this super weapon. As in Red Alert 2 the only super weapon using this is the ChronoSphere invoking the ChronoWarp. To distinguish between multiple of such super weapons you can provide the specific super weapon ID here. For example, [ChronoSphereSpecial]►SW.PostDependent=ChronoWarpSpecial switches to the ChronoWarp type super weapon after you chose the source location.

New in version 0.2.