Unit Sounds Played At Inappropriate TimesΒΆ

When an InfantryType with MovementZone=AmphibiousDestroyer was carried between water and land inside an ‘open topped’ vehicle (e.g. a Nighthawk converted into a flying Battle Fortress), their EnterWaterSound /ExitWaterSound would be played. Now, these sounds will only be played when the InfantryType themselves physically enters/leaves water.

New in version 0.1.