MissileSpawn on BuildingsΒΆ

Buildings were able to use Spawns logic only as long as the spawned AircraftType had MissileSpawn=no set, thus could only spawn aircraft like the Destroyer and the Aircraft Carrier. If a building were to spawn a missile, the game would crash. Ares fixed the missile handling and thus MissileSpawn=yes no longer crashes the game.

New in version 1.0.